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تاپیک دانلود پچ، آپدیت و DLC بازی های PC
با سلام خدمت شما عزیزان.
من میخواستم DLC بازی Dying Light رو بهتون پیشنهاد بدم. نمی دونم که در این تاپیک این DLC قرار داره یا نه. به همین خاطر اگر احیانا در تاپیک قرار داشت پیشاپیش ازتون عذرخواهی میکنم.
بوزاک هورد:
[تصویر:  flzx_dl.png]
تریلر DLC:
https://www.youtube.com/watch?v=_aas7MoPMD0
لینک دانلود DLC:
 http://pcgames-download.net/2015/05/pc-m...d-uptobox/
با تشکر
پاسخ
Club Manager 2016 Update v1.53-BAT | 52 MB

لینک دانلود:
===

لیست تغییرات:
کد:
2016 goal chance appeared for the first time with version 1.45.


Following new features are included in the following updates:

Version 1.53:

-The stadium view in the 2D-Livespiel has been revised with regard to the display of the VIP seats and grandstands (standing and seating), and the audience.

-The info box in the main menu are now starting at a resolution of 1600 * y is displayed.

-Players from your own youth better assess as the round of appreciation until the age of 24.

-Club loyalty is now incorporated into the reviews.

-Contracts with own players can now frühzeiter extend.

-Players extend their contracts until a certain strength in the first two leagues also, if there is a descent.

-Players in Ligue 1 with a thickness up to 21.0, and in the 2nd are up to certain players strengths League up to 20.0 now always to contract treatments ready - in the lower leagues also.

-Computer clubs build their Stadium now more logical.

-It's now more than 50,000 can be as the quota for season tickets set.

-Stadium safety: here, there are new starting conditions when starting a new game. Continue to the Tor network in the East and West block must be purchased now.

-In the built-in Editor, the positions are displayed in more readable colours "Def" and "STU".

-Loaned players to international clubs gain more experience and be upgraded more frequently (the higher the talent, the higher the probability).

-Random events, that the reputation of Betfair reefs, occur only in the first two leagues — the impact has been reduced here.

-When the transfer market behavior, "Varied transfer market" it's now so that even stronger player may be required.

To look at these players but whether the Club also somehow has a chance in terms of rise or "Play up".


-Bug: when selecting a player in the team, the mouse query is now accurate (affects a squad with 25 players).

-Bug fixed: when the "trainer"services fälschlicheweise was displayed not always best reached a round of the Cup games.

-Beseitgit error: the entries in the online Hi-score list are now correctly displayed.

-Bug fixed: In the live game scoring opportunities videos now appear after a halftime speech with the correct background.



Version 1.52:

-In the game, an editor is now integrated in the main menu. The "old" editors remain in the game, but they require a resolution of 1920 * 1080 pixels.

-When starting a new game can now be selected between two variants in relation to transfers of computer clubs.

-The dismounted stands now appear in the 2D-Livespiel.

-The computer clubs of the leagues players 6-8 are now stronger at the start of a new game.

-The calculation of chances has been revised once again. Weaker teams have now some more chances to win.

-The transfer calculations have been improved once again.

-When a coach is set, the player can now select whether the training settings for the remainder of the season in the week run are displayed.

-The button "Build" in the area of stadium expansion/VIP adapted colour.

-international top clubs remain the strength the players made constant.

-Bug fixed: fixed calculation bug with partial withdrawals from minor sponsors.

-Bug fixed: now no player should compete more's in the penalty shootout, who no longer plays.

-Bug fixed: "Merchandising missing articles" was sometimes displayed, even though there were sufficient article.

-Bug fixed: typos in the graphic "player contracts expire"

-Bug fixed: in a multiplayer game it came on loan to wrong account credits.

-Bug fixed: If standing in covered standing room will be rebuilt, a wooden roof is now also automatically associated.

Version 1.51:

-The AutoSave settings be saved completely.

-The calculations of the sold merchandise has been revised once again.

-The time of the calculation of transfers has been accelerated considerably.

-The font color when the result was chosen more diverse.


-Bug fixed: the victory at the the Cup in the Board demands is now properly calculated.

-Bug fixed: fixed a display bug numbers.

-Bug fixed: in the sale of season tickets in a multiplayer mode, the proceeds are now credited the correct player.

-Bug fixed: in international competitions the coat of arms appear now during the half-time break correctly.

-Bug fixed: some bugs have been fixed in the random messages.

-Bug fixed: EM - and World Cup qualifiers, it came later in the game that that the game day 6-10 not properly took place.

-Bug fixed: now no player should compete more's in the penalty shootout, who no longer plays.



Version 1.50:

-The week pass has been optimized and runs faster. The calculations of the prestige were the reason. This is now always on Sundays correctly calculated.

-On your desktop, now always the own Club will be shown in the box "See".


-Bug fixed: If players were announced and also other Tarsfers ended up at the transfer display sometimes crashes.





Version 1.49:

-Select of the language in the start menu is now stored and automatically selected when restarting.

-If a ticket quota set for a block, and the block will be rebuilt, the quota in this block is automatically set to 0.

-The calculation of the number of sold tickets has been revised once again.

-In the 2D-Livespiel the SPACEBAR to pause is displayed at the bottom in the key map.


-Bug fixed: after his half-time speech the impact transmitted correctly in the live game.

-Bug fixed: the tickets for a kind of seats can be adjusted now, if blocks of this kind are made, but still there are other blocks.

-Bug fixed: fixed spelling errors: "Live game - motivation": balanced

-Bug fixed: fixed spelling error: English texts



Version 1.48:

-'rioting hooligans' only in the leagues there are 1-3.

-Bug fixed: to the end of the season, the number of sold tickets will be deleted.

-Bug fixed: the secondary sponsors lower-left corner of the sponsor and its area are now called when starting a new game.



Version 1.47:

-The German random names were revised once again.

-An error in calculating the viewership was eliminated.



Version 1.46:

-The game can be viewed now in a 2D-Livespielmodus.

-Friendly games can be planned and carried out.

-The calculation of game has been optimized again.

-The number of sold tickets in the lower divisions will be recalculated.

-The Editioren were adapted for TC2016.

-By Dhazzz you were once again int. Clubs and the random names for 'new players' revised.

-Each club was associated with a shirt design for the 2D-Livespiel.

-Logical change computer clubs

-Resolution is stored in "my documents" in the steam version.

-When loading a game level, the League and the game type in the selected language will be shown in the language selection.


-Bug fixed: takeover negotiations with international players

-Bug fixed: pad / sold season tickets: display errors

-Bug fixed: the maximum capacity of the tickets can be adjusted correctly.

-Bug fixed: English: bug displaying '´'

-Bug fixed: typo "your licence..."

-From the 2 Saioson bug, which again was not always the selected Jersey.

-Bug in the calculation of "Sale of VIP tickets".

-Bug fixed: spelling error "Juniors coach"



Version 1.45 (changes compared to scoring chance 2015):

-Old scores are no longer compatible.

-The game now begins the season 2015/2016.

-The start menu, and the live game have been redesigned.

-The Board of Directors makes demands that the Manager should meet in order not to be dismissed at the beginning of the season.

-A tactical alignment can now be adjusted in the live game.

-The player can set the appearance of jerseys and other clothing in the game.

-The Manager can now host a private tournament and invite clubs.

-Random events were added.

-Season tickets in the first can it now
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ
Prison Architect Update 3-SKIDROW

کد php:
http://nitroflare.com/view/A915C1D0FF45682/P-A.Update.3-SKIDROW.rar
http://uploadboy.me/hwlbip4ynyi9/P-A.Update.3-SKIDROW.rar 
[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ
DiRT Rally Update v1.03-BAT

کد:
http://nitroflare.com/view/698A18B79D56E5C/DiRT.Rally.Update.v1.03-BAT.rar

Homeworld Deserts of Kharak v1.01 Update-PROPER CODEX
کد:
http://nitroflare.com/view/99E0AC34D2BB925/h.w.d.o.kh.Up.v1.0.1.PROP-CDX.rar

Age of Mythology Extended Edition Update v2.0.1-BAT
کد:
http://nitroflare.com/view/E9121CFE1E02B70/Age.of.Mythology.Extended.Edition.Update.v2.0.1-BAT.rar

Bombshell Update v1.0.1-CODEX
کد:
http://nitroflare.com/view/32AB6C924787EB5/Bombshell.Update.v1.0.1-CODEX.rar

Crusader Kings II Conclave PROPER-CODEX
کد:
http://nitroflare.com/view/87A87008FB28E02/C.K.II.C.PROP-CDX.rar
[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ
Fallout 4 Update v1.3 PROPER-CODEX | 570 MB

لینک های دانلود:
===

لیست تغییرات:
کد:
Fallout 4 v1.3 Update changelog:
--------------------------------

New Features

New ambient occlusion setting, HBAO+ (PC)
New weapon debris effects (PC NVIDIA cards)
Added status menu for settlers in your settlements
Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
Improved "ESDF" keys remapping support while in Workshop mode (PC)
Gameplay Fixes

General memory and stability improvements
Improved performance when looking through a scope
Fixed issue where player could warp to a different location when aiming
Companions can no longer get stuck with radiation poisoning
Fixed an issue where Vault 81 residents would not dismember correctly
Big Leagues perk now displays calculated damage correctly
Fixed issue with third person camera not displaying properly after exiting certain crafting stations
Fixed an issue where subtitles would occasionally not update properly
Effects will properly be removed on companions when items are unequipped
MacReady’s Killshot perk now calculates headshot percentages properly
Fixed an issue with NPCs getting stuck in Power Armor
Fixed a rare issue with companions getting stuck in down state
Second rank of Aquaboy now calculates properly
Fixed an issue with resistance not always lowering the damage correctly when added by mods
Enabled number of characters available when renaming an item (XB1)
Fixed issue with player becoming dismembered while still alive
Robotics expert is now usable in combat
Stimpaks can now be used on Curie after the transformation
Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
Quest Fixes

Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
Fixed an issue where invulnerable characters would get stuck in combat
Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
Fixed an issue where killing a caravan would leave a quest open
Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
Fixed an issue where the player could get stuck exiting the cryopod
Fixed an issue where the player could no longer get Preston as a companion
In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
Fixed an issue with Minutemen quests repeating improperly
Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
In "Confidence Man," Bull and Gouger can now be killed
During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly

Workshop Fixes

Fixed a bug that would cause settler counts to appear incorrectly
Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
Improvements to snapping pieces together while in Workshop mode
Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
Player can now build workbenches in their Diamond City house
Building wires no longer uses up copper
Fixed issue with certain settlement attacks not generating properly
Fixed an issue with settlement happiness calculations
Settlers assigned to weapons stand will now stand next to it
Diamond City house now shows provided power
Repairing items will now correctly consume resources
Fixed an issue where companion would ignore commands at workshop locations
Fixed an issue with crops appearing destroyed after saving and reloading
***هرجا نسخه ی SKiDROW این آپدیت را دید از دانلود آن خود داری کنید زیرا باعث کرش میشود***

The Witness Update v20160203-BAT | 173 MB

لینک های دانلود:
===

لیست تغییرات:
کد:
3 February 2016, 11:56 am:
We have worked around the driver crashes that were preventing us from updating the game. So we are back to straightforward updates. We have modified the 'future' branch to have these fixes:
Fixed a rendering glitch on Intel Iris Graphics 540.
Modified one of the puzzles where some people were feeling stuck and locked in, to provide more of a visual clue to how to get out.
Made the sound effects in one (SPOILER) puzzle a little easier to hear.
Fixed incorrect images on a few of the (SPOILER) icons.
Fixed some artifacts with dynamic resolution rendering.
Fixed a few collision issues.

1 February 2016, 3:57pm:
Reverted 'default' back to an older branch because many Intel graphics drivers seem to crash.
We didn't change anything that major in the game itself, so we don't know why these crashes are triggering now.
Graphics drivers are the worst thing in the world.
We can't really update the game until this gets fixed, so this pretty much sucks.
We are in contact with Intel about the situation.

1 February 2016 11:30am:
Moved the 'future' branch to 'default', so now everyone should get the updates listed below.
Next we will be adding new stuff to 'future'.

30 January 2016 4:15pm:
Added Hungarian language support.
Display a warning when the game fails to save your progress.

30 January 2016 10:55am: Experimental Anti-Motion-Sickness Update #1
Wider FOV.
Completely disabled view bob.
Faster acceleration when walking / running.

30 January 2016 10:05am: Just pushed to beta 'future':
We now save your last-selected options in the launcher.
Fixed an incorrect edge in one of the panels at the top of the Keep belltower.
Fixed a mistake in the English subtitles.
Fixed savegame thumbnails being ugly if you are on low graphics settings and dynamic resolution kicks in.
Fixed some lightmap mistakes.
Added support for 16x MSAA and high-quality 4x resolve.
Added some more render_settings variables.
Fixed hairline cracks in the entry tunnel.
Removed a few extra unnecessary files.
Fixed that one of the jungle panels was sometimes blocked by leaves.
Fixed a minor cosmetic texture-repeat bug on one of the panels.
Added a missing [REDACTED] for a [REDACTED].

29 January 2016 7:00pm: Because we had some issues when making the previous patch, I have made a 'future' beta and made that patch live there. We are going to update this future branch later tonight.

28 January 2016 7:20pm: Improve asset streaming at low frame rates (reduces occurrences of low-res geometry for people at lower frame rates). Log more information for Radeon cards so we can try and debug more effectively. REVERTED at 8:09pm due to reported problems, will try again tomorrow.

28 January 2016 4:49pm: Fixed a coloring bug in one of the puzzle panels (it was solvable but a little bit confusing if you did certain kinds of incorrect solutions).

28 January 2016 3:10pm: Fixed a problem where the game would not launch (not even any launcher box visible) on Windows 7 with no service pack. (Most Windows 7 users did not see this since they are on at least Service Pack 1).
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ
Age of Mythology Extended Edition Update v2.0.962186-BAT
Size: 12 MB

لیست تغییرات
کد:
Hotfix #2 is live now! You can view the patch notes below.

Tons of bugs have been resolved for players of both the base game and Tale of the Dragon, and the balance has been tweaked for a good number of units (RIP, Vermillion Bird rush). In addition, we’ve made improvements to the scenarios in the single-player campaign, resolving a few issues that caused instability.

If you find any issues in this build, we want to hear from you! This is the best thread to report bugs or give feedback, so let us know!

General:
• Certain random map scripts should no longer inadvertently spawn Chinese units (Nomad, Team Migration, and Vindlandsaga).

• Winning scenario 2 no longer skips to scenario 4.

• Scenario 4 now properly ends when skipping the starting cinematic.

• Scenario 8 no longer crashes when flying birds into the force field.

• Various history files that did not show up in other languages now display properly.

• Various localization issues have been addressed across all languages.

• AI will now start fishing on Nomad maps if fish is available.

• Minor additional AI improvements.


Mod Manager Improvements:
• Mods no longer become scrambled when reloading assets.

• Newly subscribed items should now appear at the top of the list by default.

• A new dialog now appears on start up when a mod has been updated and requires restart.

• Unsubscribing should now correctly function.

• Modded taunts now function correctly.

• Additional light settings are now supported.

• Triggers are now supported.

• Steam tags have been added for AI and Triggers.

• Special thanks to Android for being instrumental in raising Mod Manager issues and helping to test that we fixed them!

Unit & Power Bug Fixes:
• Nomad, Team Migration and Vinlandsaga no longer incorrectly spawn Chinese units.

• Unbridled Anger can now be researched in the Chinese Barracks.

• Reinforced Hull now properly applies to both Atlantean and Chinese Fire Ships.

• Shennong now gets his wall upgrade discount for Stone Wall.

• Fu Xi's immortal bonus now works correctly in all ages.

• Bogsveigirs are now affected by Odin's health bonus.

• Bogsveigir, Khopesh Swordsman, Shennong's Fire Lance and Sitting Tiger are now all affected by their relevant upgrades.

• All wall upgrade availability bugs fixed.

• Greek players advancing through Hermes can now access the Physician.

• Physicians now display the command panel.

• Physicians no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).

• Physicians are no longer classified as heroes.

• Monks can now attack animals.

• Monk conversion rates normalized in lightning (slightly faster than normal).

• Chu Ko Nu can now garrison inside buildings.

• Fire Lances can now garrison inside buildings.

• Jiao-long description has been updated.

• Azure Dragons can no longer attack Citizen Heroes with their special attack.

• Khopesh swordsman now has proper icons.

• War Salamanders have a proper selection circle.

• Chinese Peasant limit in Lightning reduced from 80 to 25.

• Immortals now attack ranged heroes with their ranged attack.

• Immortals now have proper train sound for being a hero unit.

• Ducks no longer sound like chicken when killed.

• Onagers now have proper selection sounds.

• Vermillion bird and Phoenix attack sounds no longer stack improperly.

• Great Walls and Gates are now named correctly.

• Inferno now blocks god powers in its range.

• Inferno and Flames of Typhon no longer share the same icon.

• Great Flood can no longer be controlled.

• Walking Woods now works on DLC trees.

• Hotkey for unit stance now work on civilians.

• Hotkey for Greek Granaries has been added to the menu (G).

• Hotkey for Garden has changed from G to U and the description now says "Build monument" rather than "Build granary".

• Hotkey for Storage Pit has changed from M to G.


Balance Changes
• Physician attack removed. They no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).

• Physician speed reduced from 4.2 to 4.0.

• Physician now counts as a hero rather than a human unit.

• Scout Cavalry line of sight reduced from 9 to 8. Archaic age weakening changed from -70% damage to -80% damage.

• Barrage can now damage Villagers and no longer starts battle music.

• Vermilion Bird range reduced from 14 to 6. Minimum range of 2 implemented.

• Vermilion Bird Tornado lifespan reduced from 10 to 5 seconds, AoE range reduced from 7 to 4, dps reduced from 20 hack/crush to 15 hack/10 crush, amount spawned reduced from 2 to 1.

• Vermilion Bird special attack removed. Now the basic attack will spawn Firestorms. Basic attack animation length doubled.

• Vermilion bird hit points increased from 650 to 700.

• Vermilion bird now displays the DPS of the Firestorm.

• War Salamander hack and pierce armor values reduced from 60 to 45%, hit points reduced from 650 to 600, damage reduced from 25 to 20. Food cost increased from 120 to 200.

• Dragon Turtle special attack reworked. Does powerful splash damage and can be used on villagers.

• Removed LoS effect of all upgrades on Wall Connectors.

• Barrage god power no longer plays battle music and affects villagers.

• Inferno god power blocks other god powers in range now.
[تصویر:  Wolves_ofThe_North.jpg]
پاسخ
میشه اپدیت Garry's Mod رو بزارید ...؟
پاسخ
(02-06-2016, 03:18 PM)kia-booker نوشته است: میشه اپدیت Garry's Mod رو بزارید ...؟
بفرمایید
دانلود Garrys Mod
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ
Pro Evolution Soccer 2016 Update v1.03.01-RELOADED | 526 MB

لینک های دانلود:
===

لیست تغییرات و Bug Fix ها منتشر نشده است.
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ
The Seven Years War 1756-1763 Update v1.096-BAT | 13.5 MB

لینک های دانلود:
===

لیست تغییرات:
کد:
Update to version 1.096

Game enhancements:
- added intelligent fire range radius for artillery and infantry in battles, now showing real fire distance for each angle

Fixed bugs:
- two high weapon technologies set to not researched (was set to researched for debugging purposes)
- regiments placed on water at the start of the game are replaced now
- added workaround for sometimes happening "sailing over land" fleets and "moving over water" divisions
- removed dark lines on campaign map when showing posession colors
- lost graphics due to alt+tab are now reloaded in campaign mode (battle mode to follow)

Layout:
- increased width of barricades
- national borders now colored darker than provincial borders
- updated unit GUI for battles

Others:
- prices for products can now be adjusted into negative
- renamed provinces with capitals Dublin and Cork to Leinster and Munster
- regiments which have lost all of their strength are now removed from battlemap

Update to version 1.095

Game enhancements:
- added abortion of recruiting by clicking on the progress ring
- occupied provinces are now automatically annexed if prior owner was defeated (no provinces left)
- diplomatic actions with defeated nations now not possible any more
- added option to deactivate mouseover-infos (although you won't like to do this)
- added information about highest demand or offer of own and foreign provinces if mouse cursor is placed over city short info
- provincial forts now constructable

Game balance:
- increased probability of AI constructing defense buildings and holding garrisons

Fixed bugs:
- corrected weapons of dragoons in the historic battle of Torgau
- fixed some not applicable weapons after tech was researched
- fixed payment of fleet supply costs while not having fleets
- added stability for campaign battles (fixed some crashes related to high memory usage)
- fixed wrong resource demand for building repairs
- corrected negative building or repair duration

Layout:
- smoothed battle ground texture on greater distances
- polished vegetation for battle & campaign mode
- polished winter tree textures
- added autumn landscape for battles
- polished ground textures in campaign mode
- polished water animation in campaign mode
- added light font for scales

Others:
- reduced smoke effect of canister shots
- removed plain mouse cursor in windowed mode (but not the specials like target cursors and mouseinfos)
- added mouseover-information for ammo options in battles

Update to version 1.094  

16 January

Game enhancements:

- added annexion of cities (occupied cities now have higher corruption and recruiting is disabled, ownership can be claimed after peace negotiations) - added details to manual
- added victory points for auto-calc battles (can be seen now in battle result menu, top right)

Game balance:

- now preventing armies with relative low strength from taking offensive actions
- increased cost for exchange of provinces

Fixed bugs:

- cost of peace negotiations now deducted correctly from existing victory points
- now preventing background actions and mouseinformation if below open menues
- file menu in campaign mode deactivated if battle start screen shows to prevent stuck situations when reloading
- suppressed high goods demand (e.g. for food) on the first day of a new scenario
- fixed crashes related to new gamestart after deleting buildings in an older game
- added workaround preventing too high goods demand in the first minutes of play
- fixed problem enemy units did not engage in battle if they have fought against AI before
- beaten armies now retreat promptly after battle (sometimes they went for a second engagement)

Layout:

- added complete black background in red/black tutorial informations
- added multiple smoke color and slightly more smokey battlefields
- added possibility to lighten then background of the menues (adjustable in options menu)
- increased side of unit icon information in battle

Others:

- now indicating if diplomacy partner has researched tech to exchange or not (until now only the own research was signaled by checkmark)
- added small moving delays for soldier sprites in battles to simulate unorderly movement
- added single click attack (with normal speed) when rmc on enemy unit and ceasefire is activated or unit has no range weapon
- armys on enemy terrain which have too low moral (currently <20%) or too low relative strength (currently <40%) are routed and moved to the nearest friendly city to rally
- army on enemy terrain moved back to nearest city if peace is declared
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ


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