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Assassin’s Creed 3 Makers Leading a new “Big Project” on PC and Console
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Mobin Ahmadi

Ubisoft’s Branch in Singapore that known for its work on Assassin’s Creed 3 and Ghost Recon: Phantoms, recently has revealed its involvement in one of the biggest projects at Ubisoft across consoles and PC. Read more in this post.
managing director of Ubisoft Singapore and Southeast Asia Olivier de Rotalier recently discussed the opening of a new studio in the Philippines and shared information on his studio’s current state.
“We’ve been very happy to be involved in many titles. We’ve built two main expertise in Singapore: one in AAA games, the other in PC online with Ghost Recon: Phantoms. We’ve built 10 AAA games in seven years. And now our studio is leading one of the biggest Ubisoft projects on console and PC.” he said.
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#2
The user level creation and sharing system in geometry dash world is not as comprehensive as it is in the main game. Rather, it concentrates on the levels that the developers created.

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#3
Every choice you make in that's not my neighbor could be your last. Before your neighbor discovers you, explore the area and uncover its mysteries.
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#4
Though it focuses primarily on the levels that developers created, the user level geometry dash creation and sharing system in is not as extensive as it is in the main game.
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