Danganronpa Trigger Happy Havoc Update v20160225-BAT | 4 MB
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[FIX] Fixed an issue that would cause various parts of the interface to glitch out and flicker when using the Direct3D renderer.
[FIX] Improved and more secure saving flow, should hopefully fix the lost-progress issues.
[FIX] Fixed an issue where players with sound cards not running at 48khz were experiencing audio issues.
[FIX] Fixed various sound effects appearing broken or as high-pitched static.
[FIX] Fixed pre-rendered movie audio not adhering to BGM volume setting.
[FIX] Fixed ‘What is a Mistrial’ and ‘You Must Acquit’ achievements not unlocking.
[FIX] Updated the achievement descriptions for ‘What is a Mistrial’, ‘You Must Acquit’ and ‘Not From Concentrate’ achievements to correctly reflect the fact that only a single trial needs to be completed under the conditions described.
[FIX] Improved synchronization between Music and Visuals during MTB sequences.
[FIX] Various performance improvements.
[CHANGE] Re-bound the ‘fast forward’ functionality to CTRL instead of SHIFT to prevent conflicts with the Steam Overlay.
[CHANGE] Opening the Steam Overlay will now pause the game
Grim Dawn Hotfix v1.0.0.0-BAT | 19.8 MB
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v1.0.0.0 (b31 hotfix 2)
[Tech]
Improved duration damage critical hit display.
Fixed a bug where using the mouse wheel would cause skills to be repeatedly fired.
Fixed a bug where some in game dialogs were missing text.
Fixed a bug where freeze effects would change the texture on monsters after wearing off.
Fixed a bug where the create character button would not become active when using a controller.
Fixed a bug where the character would move when using skills with the stationary movement key pressed.
[Game]
Points allocated to physique/cunning/spirit have been added to their respective tooltips.
Fixed an issue with Volley and Blazing Fury not triggering with a 2h Ranged weapon
Relic - Ancestor: Reduced % Crit damage for pets from the granted skill to 15%. This bonus was missed when % Crit damage bonuses were adjusted in B31.
Relic - Bysmiel's Domination: replaced Health Regen for pets with 10% Crit damage for pets. Frenzied Devotion now also grants Chaos damage for the player and pets.
Auto-Sort now sorts by item type first, then alphabetically
Legendary - Touch of the Everliving Grove: added 220 Health and 14% Elemental resist
Increased Resist bonuses on the base stats of Helm, Ring, Shoulder and Torso Monster Infrequents
v0.3.8.1 (b31 hotfix 1)
[Tech]
Add option to allow "Move To" to break destructible objects.
Fixed a bug where objects destroyed by pets would not count towards quest progress.
Fixed a bug where pets could not destroy some destructible objects.
[Game]
Fixed an issue with Thermite Mines not triggering Celestial Powers
Fixed an issue with Mortar Trap and the Pet Attack command allowing it to rapid-fire.
A couple additional unique rare items have been strategically placed around lower crossing and wightmire to promote exploration.
Adjusted attribute damage bonuses down a bit. They are still higher than B30 but we felt we went a little too far and it was contributing too much extra damage to both enemies and players by higher difficulties. We didn't want to drop it much through, so we tried to rebalance further with adjustments to enemy scaling.
Enemy damage and life scaling has been adjusted across all difficulties but with the biggest reductions on elite and ultimate. This should help address the sudden increase to difficulty, felt most keenly by melee builds. This is a quick adjustment and we will continue to gather feedback and playtest to fine tune it.
...CRYSiS