امتیاز موضوع:
  • 2 رأی - میانگین امتیازات: 5
  • 1
  • 2
  • 3
  • 4
  • 5
تاپیک دانلود پچ، آپدیت و DLC بازی های PC
The Seven Years War 1756-1763 Update v1.105-3-BAT
===========

کد:
Update to version 1.105(3)

17 April - keppelmueller      


Game enhancements:
- added new mountain models for campaign mode
- added fallback of skirmishers

Fixed bugs:
- fixed crashes related to high casualty animations in battles
- fixed disappearing unit sprites in battles
- units search their retreat path better now, preventing rush into enemy units
- improved aiming at enemy units in battles, sometimes enemies in range could not be fired at
- fixed cavalry units moving constantly with uncoordinated orders on
- advance/fallback orders now stop barricade building
- ammo range is now used correctly depending on the chosen ammunition type
- fixed freezing of dying sprites
- Louisbourg loam resource has been replaced to gain access
- fleets now move back to resupply correctly

Balance:
- improvement of performance of battles
- rebalanced uncoordinated orders for sudden artillery morale drop if enemy advances
- reduced experience growth in battles by approx. 30%
- barricade building is now stopped if unit is under musket fire or in melee
- increased losses of artillery units in close combat
- formations cannot be changed if unit is in close combat
- increased realism of square formations: forming squares take more time, if
 cavalry reaches before finished -> square is broken up, cavalry retreats
a  utomatically if hitting a square
- reduced native village growth
- reduced starting quantities of products depending on the city size

Others:
- melee unit scattering is reduced
- improved regimental unit selection -> move mouse over flag to watch mouseover-
 information, click on each sprite and flag to select
- both first divisions (own and enemy) now reach the battlefield at the same
 time, no waiting for the own troops or opponent
- if clicked on a news entry, mentioned units are now selected
- barricade building can now be stopped by pressing the barricade button again
- AI uses skirmish and column formation more often
- when war is declared victory points are starting with -15 to prevent immediate peace negotiations
- increased population contrast of the bigger nations to the smaller ones for more historical accuracy
- armies of Austria, France and Russia have been increased at the start of a new campaign
- experience of Prussian units has been increased at the start of a new campaign
- added minimum levels for diplomatic actions (technology transfer)
- AI behavior of natives is used more against the player

Layout:
- replaced shrapnel and bullet animation in battles
- reduced casualty sprites in battles
- reduced size of battle provincial buildings

Battlezone 98 Redux v2.0.117.Update-SKIDROW
==========

کد:
Battlezone 98 Redux v2.0.117 Update changelog:
------------------------------------------------

Battlezone 98 Redux PATCH 117
19/04/2016
If a mission is failed sometimes progression to the next mission was allowed. Example: CCA 02 - Failing mission by having an APC destroyed advances to the next mission.

Fixed a crash when a controller is plugged in whilst the game is loading

Player cannot assign default keys even if these have been "freed"

Audio is volume levels are set to low by default. These are now balanced.

In Combat Exercises mission 3 the drone Flanker – (light attack vehicle) has been replaced with a Razor (light attack vehicle).

The display of the Scrap/Pilot HUD has been adjusted so it doesn't get clipped by cockpit geometry.

The cockpit timer background is moved closer so it's less likely to get clipped by cockpit geometry.

The NSDF mission 7 (A Nasty Surprise) mission complete voice over was getting cut off early.

Fix broken PathDisplay build menu after restarting the mission.

Convert NSDF mission 1 text files to proper encoding.

Producer unit marks terrain as changed after flattening it for a building.

NSDF mission 1: The S-Power has been moved so it doesn't overlap the terrain.

Reduced creation and deletion of vertex buffer bindings in DynamicGeometry to speed up explosions by 4%

Single player center texture has been cleaned up

Improved readability of the normal font at small sizes

To reduce material and texture switching the two textures of each "AGP" effect sprite has been combined into one.


Known Issues:
Crash occurs if user selects 'Okay' upon removing controller during a multi player match

Crash occurs during loading screen if client tabs out before loading a multiplayer game

Intro movie plays over multiplayer lobby if player accepts invite right after launching the game

Some USB devices are causing the game to become unplayable.


----------

PATCH 115.5

19/04/2016

Fixed crash caused by left clicking on "players in game" information

[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ


پیام‌های داخل این موضوع
RE: تاپیک دانلود پچ، آپدیت و DLC بازی های PC - توسط مجیدنصر - 04-20-2016, 01:45 AM

موضوع‌های مشابه…
موضوع نویسنده پاسخ بازدید آخرین ارسال
  تاپیک درخواست بازی مجیدنصر 425 95,175 12-18-2020, 01:48 AM
آخرین ارسال: buntak
  دانلود زیرنویس بازی ها gamesub 11 9,361 08-15-2020, 06:12 PM
آخرین ارسال: mohamadmmz
  دانلود کرک بازی Devil May Cry 5 White Beard 1 3,014 03-17-2019, 03:01 AM
آخرین ارسال: White Beard
  دانلود بازی Rainbow: Six Siege برای PC نسخه Gold Edition کرک شده توسط CODEX Station 26 11,994 05-22-2018, 09:26 AM
آخرین ارسال: rezara
  دانلود دموی بازی Tomb Raider The Dagger Of Xian vendor 1 1,973 04-06-2018, 10:46 AM
آخرین ارسال: vendor

پرش به انجمن:


کاربرانِ درحال بازدید از این موضوع: 3 مهمان