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تاپیک دانلود پچ، آپدیت و DLC بازی های PC
Fallout 4 Update v1.3 PROPER-CODEX | 570 MB

لینک های دانلود:
===

لیست تغییرات:
کد:
Fallout 4 v1.3 Update changelog:
--------------------------------

New Features

New ambient occlusion setting, HBAO+ (PC)
New weapon debris effects (PC NVIDIA cards)
Added status menu for settlers in your settlements
Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
Improved "ESDF" keys remapping support while in Workshop mode (PC)
Gameplay Fixes

General memory and stability improvements
Improved performance when looking through a scope
Fixed issue where player could warp to a different location when aiming
Companions can no longer get stuck with radiation poisoning
Fixed an issue where Vault 81 residents would not dismember correctly
Big Leagues perk now displays calculated damage correctly
Fixed issue with third person camera not displaying properly after exiting certain crafting stations
Fixed an issue where subtitles would occasionally not update properly
Effects will properly be removed on companions when items are unequipped
MacReady’s Killshot perk now calculates headshot percentages properly
Fixed an issue with NPCs getting stuck in Power Armor
Fixed a rare issue with companions getting stuck in down state
Second rank of Aquaboy now calculates properly
Fixed an issue with resistance not always lowering the damage correctly when added by mods
Enabled number of characters available when renaming an item (XB1)
Fixed issue with player becoming dismembered while still alive
Robotics expert is now usable in combat
Stimpaks can now be used on Curie after the transformation
Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
Quest Fixes

Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
Fixed an issue where invulnerable characters would get stuck in combat
Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
Fixed an issue where killing a caravan would leave a quest open
Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
Fixed an issue where the player could get stuck exiting the cryopod
Fixed an issue where the player could no longer get Preston as a companion
In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
Fixed an issue with Minutemen quests repeating improperly
Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
In "Confidence Man," Bull and Gouger can now be killed
During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly

Workshop Fixes

Fixed a bug that would cause settler counts to appear incorrectly
Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
Improvements to snapping pieces together while in Workshop mode
Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
Player can now build workbenches in their Diamond City house
Building wires no longer uses up copper
Fixed issue with certain settlement attacks not generating properly
Fixed an issue with settlement happiness calculations
Settlers assigned to weapons stand will now stand next to it
Diamond City house now shows provided power
Repairing items will now correctly consume resources
Fixed an issue where companion would ignore commands at workshop locations
Fixed an issue with crops appearing destroyed after saving and reloading
***هرجا نسخه ی SKiDROW این آپدیت را دید از دانلود آن خود داری کنید زیرا باعث کرش میشود***

The Witness Update v20160203-BAT | 173 MB

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===

لیست تغییرات:
کد:
3 February 2016, 11:56 am:
We have worked around the driver crashes that were preventing us from updating the game. So we are back to straightforward updates. We have modified the 'future' branch to have these fixes:
Fixed a rendering glitch on Intel Iris Graphics 540.
Modified one of the puzzles where some people were feeling stuck and locked in, to provide more of a visual clue to how to get out.
Made the sound effects in one (SPOILER) puzzle a little easier to hear.
Fixed incorrect images on a few of the (SPOILER) icons.
Fixed some artifacts with dynamic resolution rendering.
Fixed a few collision issues.

1 February 2016, 3:57pm:
Reverted 'default' back to an older branch because many Intel graphics drivers seem to crash.
We didn't change anything that major in the game itself, so we don't know why these crashes are triggering now.
Graphics drivers are the worst thing in the world.
We can't really update the game until this gets fixed, so this pretty much sucks.
We are in contact with Intel about the situation.

1 February 2016 11:30am:
Moved the 'future' branch to 'default', so now everyone should get the updates listed below.
Next we will be adding new stuff to 'future'.

30 January 2016 4:15pm:
Added Hungarian language support.
Display a warning when the game fails to save your progress.

30 January 2016 10:55am: Experimental Anti-Motion-Sickness Update #1
Wider FOV.
Completely disabled view bob.
Faster acceleration when walking / running.

30 January 2016 10:05am: Just pushed to beta 'future':
We now save your last-selected options in the launcher.
Fixed an incorrect edge in one of the panels at the top of the Keep belltower.
Fixed a mistake in the English subtitles.
Fixed savegame thumbnails being ugly if you are on low graphics settings and dynamic resolution kicks in.
Fixed some lightmap mistakes.
Added support for 16x MSAA and high-quality 4x resolve.
Added some more render_settings variables.
Fixed hairline cracks in the entry tunnel.
Removed a few extra unnecessary files.
Fixed that one of the jungle panels was sometimes blocked by leaves.
Fixed a minor cosmetic texture-repeat bug on one of the panels.
Added a missing [REDACTED] for a [REDACTED].

29 January 2016 7:00pm: Because we had some issues when making the previous patch, I have made a 'future' beta and made that patch live there. We are going to update this future branch later tonight.

28 January 2016 7:20pm: Improve asset streaming at low frame rates (reduces occurrences of low-res geometry for people at lower frame rates). Log more information for Radeon cards so we can try and debug more effectively. REVERTED at 8:09pm due to reported problems, will try again tomorrow.

28 January 2016 4:49pm: Fixed a coloring bug in one of the puzzle panels (it was solvable but a little bit confusing if you did certain kinds of incorrect solutions).

28 January 2016 3:10pm: Fixed a problem where the game would not launch (not even any launcher box visible) on Windows 7 with no service pack. (Most Windows 7 users did not see this since they are on at least Service Pack 1).
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
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RE: تاپیک دانلود پچ، آپدیت و DLC بازی های PC - توسط AMIR_PC - 02-04-2016, 01:01 PM

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