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تاپیک دانلود پچ، آپدیت و DLC بازی های PC
Might and Magic Heroes VII Update v1.8-CODEX | 5 GB

http://nitroflare.com/view/9151105ECFEB0....8-CDX.rar 
===
http://uploadrocket.net/lpycohpjymkt/M.A...X.rar.html

کد:
Update v1.8:

Content
[Implemented] The Lost Tales of Axeoth: Every Dog Has His Day.

General
[Fixed] If a magic guild is prebuilt in a town, the player can`t set its specialization.
[Fixed] Pathfinding ability and Pathfinder specialization.
[Fixed] In some campaigns, players can get stuck when spamming ESC during scripted scenes.
[Fixed] Warcry abilities would not upgrade the icon frame of the corresponding warcry in the spellbook.
[Fixed] Unresolved text placeholder in the tooltips of the Onslaught ability and the upgraded Engage warcry.
[Fixed] Display of pink border showing on Necropolis town screen with certain graphic settings.
[Fixed] Skull Ring effect.

Gameplay
[Implemented] Pending Caravans now show up in the recruitment window until they depart at the end of your turn.
[Implemented] Altars and Seals now show up on the minimap.
[Implemented] Caravans arrived at a Fort but not unloaded, can now be accessed and unloaded manually.
[Improved] The random Skilling Popup has been overhauled.

AI
Added Wait action to the Combat AI
Added Caravan handling for the Adventure AI - the AI will now try (if available) to supply their main fighting heroes with a caravan-based supply chain
Adjusted AI scoring for the Adventure AI - it now tries to be more proactive about gathering pickups and generally also engaging the player in combat more
Adjusted AI money management for the Adventure AI - reprioritised the order in which AI purchases buildings/heroes/units
Adventure AI now uses Forts and external Dwellings more readily
Fixed smaller numerous bugs with AI scoring

Multi-player
[Fixed] A bug where the game would go out of synch when deploying more then 7 stacks in combat [Fixed] A visual bug where the resource income would be incorrectly displayed.
[Fixed] A bug where the hero got deselected at the start of a new turn.
[Fixed] A bug where the game gets stuck when the AI attacked an empty town.
[Fixed] A bug where the player could multiply creature stacks under certain conditions when using auto merge button in town.
[Fixed] A bug that caused a game crash sometimes when pressing "spectate" after losing a game.
[Fixed] A bug that caused the game to go Out of synch sometimes when a hero died.
[Fixed] A bug where the language of the AI player was incorrectly displayed.
[Fixed] A visual bug where the camera clipped through the healing tent.
[Fixed] A visual that caused the town screen to shake.
[Fixed] A bug where the game gets stuck when pressing auto combat shortly before the victory animation.
[Improved] Made Duel Multiplayer sessions more stable.
[Implemented] You are now no longer able to join session for which you don't have the map downloaded.

Level Design
Stronghold Map 2
[Fixed] An issue that players could teleport to town before fighting Jengo in the Ritual Fight.
[Fixed] An issues with Cutscenes preventing the player from ending his turn while running.
Stronghold Map 3
[Fixed] An issue that AI does not want to go through the portal, and therefore leading to the player not being able to end the map.
Dungeon Map 2
[Fixed] An issue that led the player to be stuck when spamming ESC during a Cutscene.
Dungeon Map 3
[Fixed] An issue with the quest 'The price of Friendship' not being completed as the player is unable to reach the quest objective.
Scenario Timber Wars
[Fixed] An issue that triggered the defeat under wrong condition.

Editor
Object Properties
[Fixed] Capped Fog of War revealing radius properties to 300 to avoid crashes in the game.
[Fixed] Properties were only saved when the map was saved as well for Towns, Forts, Garrisons and Hero Armies.
[Fixed] Clicking on the Landscape does not open an empty window anymore.
[Fixed] Changes are not saved when closing the Property Window
[Fixed] Scroll feature from numeric box, to avoid that values are accidentally changed when scrolling through the Property Window.

Dragon Utopia/Elemental Forge Properties
[Fixed] Editor crashes on removing Reward Item.

Merchant Properties
[Fixed] Editor crashes after deleting a 'RewardData' from Merchant building properties

Magic Menagerie/Elemental Conflux Properties
[Fixed] "Allowed Factions for Recruitment" option.

Battle Site properties
[Implemtented] Options to define Resources and specific Artefacts as rewards.

Hero Properties
[Fixed] A crash when assigning a hero to a creature army with an unset warfare unit.
[Implemented] Increased level cap from 30 to 999.

Town Properties
[Fixed] No Scroll Bar present in the general tab.
[Fixed] The Govenor and the Garrision could not be removed once assigned.
[Implemented] A Tooltip when the Govenor list is empty, explaining that hero armies from the player need to be present on the map.
[Implemented] Sculpt Ground option.
[Implemented] Moved Garrison to its own tab.

Fort Properties
[Implemented] Local Guard Tab.

Map Properties
[Fixed] Custom player names not correctly displayed. If your map is affected, you need to open the Map Properties, click OK and then save the map.
[Fixed] The Editor crashes if the underground layer is destroyed on the auto-save pop-up.
[Implemented] Increased level cap from 30 to 999.

Chest Properties
[Removed] 'ResourceAmounts' option.

AI settings
[Implemented] AI tab to Town Properties.
[Implemented] AI ignore setting to Armies and Buildings.
[Implemented] AI border control setting to Armies.
[Implemented] AI stay in Area of Control setting to Armies.

Script Editor
[Fixed] Debug text is displayed on using the action 'Add/Remove/Set Hero EXP' in the map to subtract hero EXP.
[Fixed] Script Editor does not save if the map name contains spaces
[Fixed] Speaker and Position properties are disabled when creating new dialogue lines
[Fixed] Empty Hero list in 'Hero touches Cell Trigger' action.
[Implemented] Custom Heroes into Script Editor Hero list.
[Implemented] Added proper councillor names to the SpeakerType selection of dialogue lines.
[Implemented] Increased level cap from 30 to 999 in "Hero reached level" action.
[Improved] Renamed actions "Win/Lose Map" to "Win/Lose Game" and moved them from the "Quest" category to the "Game" category to make them easier to find.
[Improved] Renamed action "Cell Event" to "Hero touches Cell Trigger" to make its function and connection to the Cell Triggers placed on the map more obvious.

Unreal Editor
[Fixed] Editor cannot be launched after switching Renderer to DirectX 11.
[Fixed] Editor crashes after selecting 'Replace SkeletalMeshActors' from Unreal Editor.

Campaign Editor
[Fixed] Editor crashes after following certain steps and saving the campaign from the campaign tool.

Layer Tools
[Fixed] Selected combat map name doesn't save after the user hits create.
[Fixed] Area of Control, Combat Map Areas and Passability do not open in Layertool when user accesses them from Menu Bar.
[Fixed] Improper appearance of Academy Bridge observed when used in the map.
[Fixed] Improper appearance of Cartrographer and Fortune Teller when the user drags these buildings onto the map.
[Improved] Moved Town/Fort Connection Label to the top.
Audio
[Fixed] Battle Sites "Elemental Forge" and "Dragon Utopia" do not have any combat music when encountered
[Fixed] loss of background music after returning from a Battle Site combat
[Fixed] that combat map specific ambient sounds do not play if music is muted in the options
[Fixed] that combat map specific ambient sounds continued to play on the adventure map after battle
...CRYSiS
[تصویر:  crysis_wallpaper_by_sfv666-d6av2wf.jpg]
پاسخ
Kill to Collect Update v1.1.0-CODEX

=====

http://nitroflare.com/view/9C79D8BA6E927....0-CDX.rar

کد:
Update v1.1.0:
Warzone Game Mode
The Warzone game mode revamps and improves on the current Free Hunt game mode. We felt that the Free Hunt mode could be a lot more interesting and the result is an evolved version we renamed Warzone. Prepare to enter levels where you get to face a mix of all the enemies in the game, in longer levels and where you never know when the next health station, ammo station or item vendor is going to appear!

Fight your way through 3 increasingly difficult blocks of Geoshelter Alpha where everything is a warzone. If you fail a block, you have to restart on Block 1, regardless of any progress you have made. Make it through all 3 blocks and receive tons of credits, a new achievement and a new skin for your character.

In addition to fighting all enemies the game offers, we are also introducing minibosses! Minibosses can spawn in random rooms to make each run more of a challenge! They might not have as many special abilities as the big bosses, but you’ll have to fight them in much smaller areas. There will also be special Elite enemies in each level that makes things difficult for you.

Welcome to the Warzone, Hunter!

New Weapons!
We are introducing several new weapons, items and powerups to the game. We hope you will experiment with these new combinations and see what strategies they offer to take down the trash of Geoshelter Alpha!

Minigun
Who doesn’t enjoy a great big hulking gun? Great range and fire-rate cuts through most enemies quickly but can you handle the pushback? They might be a rare to find or expensive to buy so if you get it, enjoy it!

Plasma Gun
A cheap and common Plasma Gun. Strange that you haven’t found it as they are common in all areas of Geoshelter Alpha. The Plasma Gun quickly fires three projectiles at enemies. Does high damage if all projectiles land. A cheap and dirty way to kill enemies quickly.

Railgun
Be sure to aim carefully to make the most out of this powerful weapon. The Railgun pierces all enemies in a line and does large damage to them. Let’s see some nice skillshots if you can find this rare gun.

Electric Grenade
Does minor damage to enemies and stuns them. Use it to gain control of a room and get out of messy situations.

Stun Grenade
The Stun Grenade does not damage enemies but instead stuns them in a large area for a long duration. Any damage breaks the stun. Place some strategic Proximity Mines or focus down one pesky enemy while her friends are stunned to maximize the effect of the Stun Grenade.

New Items & Powerups!
Pushbacker
This item pushes back all enemies in an area around you. Useful to create some distance between you and your foes in challenge rooms or when you are trapped in a corner.

Kami-Pack
Get your own Kamibot! This item give you three Kamibots to wreak havoc among your enemies. Time to make your enemies feel that special Kamibot panic.

Cryo-Pack
This item slows down enemies in an area. Useful to control fast-moving enemies or take care of that miniboss.

Reflect Damage
This powerup makes all players reflect any damage taken back to their enemies. Players still take damage but now it actually serves a purpose.

Berserking
This powerup makes all players move faster and do increased damage. But be careful! Players also takes more damage.

Balance Updates
Ivan Ironfist - Armorbreaker ability debuff now causes enemy to take double damage on next incoming hit. Previously +1 damage
Bounty Target Fights - A higher amount of Bounty Target cohorts can now spawn before the population cap of the boss room is reached
Enemy Rocketlauncher - Enemy rockets now inflict 3 damage
Boss Abilities - Switched some boss abilities to different Bounty Targets in the Story
Perfect room clear - The perfect room clear tech bonus have been lowered from 20 to 10 for normal difficulty

Bug fixes
Fair Bounty Rewards - Bounty Rewards will now be adjusted in value according to the Difficulty level chosen
Spectate mode - Spectate target can now be changed with the mouse. Fixed some GUI issues when spectating
Boss Music - Fixed two instances where the wrong boss music was playing
Boss Abilities - The last Bounty Target (Story) now has the correct abilities
Damaged after killing target - Players no longer takes damage after watching the target clear animation when killing a bounty target
Powerups icon - HUD element no longer switches place after changing floors
Pushed off ledges - When hanging on ledges or being down but not out you should now be invulnerable
Necrocrator ledge - Necrocrators no longer target players hanging from a ledge
Akimbo Goon Shooting - Akimbo Goons will no longer abort their shooting if they target an Ivan-player that blinks
Penetrator enemy - Can now be affected by electricity stun

Agatha Christie The ABC Murders Update v20160420-CODEX

======

http://nitroflare.com/view/2445D92EB1AB6...20-CDX.rar

کد:
   Update v20160420:
   Here’s a summary of the improvements we’ve made:
   • Polish added
   • Brazilian-Portuguese added
   • Various improvements.
   • Correction of minor bugs
   
   
   GRAPHICS AND ANIMATIONS
   ? Corrected lip-synchronization
   ? Improvement of certain characters’ animations
   ? Improvement of looks exchanged by characters during certain dialogues
   SOUNDS
   ? Added/corrected voices
   ? Some sounds have been improved and added (puddle, doors opening, suitcase, movements, etc.)
   TEXT
   ? Corrected texts
   ? Size of emotion text improved
   GAMEPLAY
   ? Improved camera and camera animations in certain scenes
   ? Certain collision zones in the puzzles have been reworked
   ? Some collision adjustments in the “little grey cells” menu

AX EL Air XenoDawn Update v3.1.1-BAT

=======

http://nitroflare.com/view/C48DF0667E08E...EL.A.X.rar

کد:
Update is now live!

A huge thanks to everyone who has given me feedback and for making this update
possible.

The main feature in this build is a refactor of the rendering calls. These are
now way faster, giving the game a big performance boost.

The graphics have also been improved and tidied up, with new light and
specularity.

Since the game left Early Access and had its full launch, I have received loads
of awesome feature requests and I have done my very best to implement them all.
If I have missed your, I apologise!

Here are the most important changes and new features:

- Rendering calls refactor.
- New light falloff.
- New specularity.
- Improvements to guided projectiles.
- Better ship maneuvering.
- Skip cutscenes key (you can bind it in the controls menu).
- Basic Instructions screen.
- Controls curves.
- Controls profiles.
- Xbox360 controller fixes.
- Better balancing on MsM for kill.
- Weapon ready/range indicators.
- 2 new weapons.
- Adjustable camera distance.
- Better FOV.
- New loading UI.
- Locked target marker.
- Fix for savegames sometimes being overwritten by game updates.
- Fix crash on launch on Nvidia cards with 361.75 driver.
- Multiple bug fixes throughout the game.

IS Defense Update 2-CODEX

=======

http://nitroflare.com/view/1E82B1FE1366C....2-CDX.rar

کد:
   Update 2:
   -Timer is fixed (again) and now it properly displays hours instead of hundreds of minutes - easier to read
   -Score above 100k will now properly fit into it's designed area
   -AZERTY keyboards now also support full rebinding - which means that you can use the rebinding system to make 1,2,3,4,5 work without the need to switch to QWERTY layout
   -Resetting the keybinds to their defaults now works properly
   -The turret now rotates (Q/E) at a proper speed regardless of your framerate (previously it rotated slower on lower FPS making it harder)
   -Cars no longer slow down with lower framerates - this issue made the game much easier for lower FPS scenarios
   -Added Y-Axis invert and Mouse Sensitivity options in the Controls Menu
   -Added Toggle Zoom option in the Gameplay Menu
   -Added cyan crosshair color
   -Leaderboards are now visible through steam
   -Alt-Tabbing the game now properly enables the pause menu

[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ
Pinball FX2 Aliens vs Pinball-HI2U
[تصویر:  kin6_header.jpg]
Size: 4.71 GB
[تصویر:  Wolves_ofThe_North.jpg]
پاسخ
STASIS Update v1.09.1-FASDOX

======


کد:
Italian language support and some other fixes
[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ
Skullgirls 2nd Encore PROPER-PLAZA

[تصویر:  wy0e_1mfxyhqev.jpg]
Size: 2.02 GB
کد:
PROPER notes: in the SKIDROW release when you click on “Leaderboards” menu entry, you can’t go back anymore.
------------------------------
This upgrade adds the following to the base Skullgirls game:

   All DLC characters: Squigly, Big Band, Eliza, Beowulf and Robo-Fortune!
   All DLC charcter colors: Brings all 14 characters up to 25 total character colors!
   - Fully Voiced Story Mode: Skullgirls’ excellent cast of voice actors bring the story to life like never before!
   - Challenges: Win a variety of challenging battles with unique conditions, and even play as Marie!
   - Trials: Learn actually-useful combos, from basic bread n’ butter to more advanced ones!
   - Survival Mode: Endless waves of enemies await – how long can you survive?
http://nitroflare.com/view/A29FE7FB47F83...RO-PLZ.iso
http://www.irarchive.com/vip/ul/9lotlms5...RO-PLZ.iso
http://uploadrocket.net/to7cdd0c4qxw/S.G...Z.iso.html
http://www.filefactory.com/file/2x64wcim...RO-PLZ.iso

Star Ruler 2 Wake of the Heralds PROPER-PLAZA
[تصویر:  Wolves_ofThe_North.jpg]
پاسخ
Battle of Empires 1914 1918 Real War-PLAZA

[تصویر:  om9g_header.jpg]
Size: 2.19 GB
Genre: Action, Indie, Strategy
Developer: Great War Team
Publisher: Best Way Soft
[تصویر:  Wolves_ofThe_North.jpg]
پاسخ
اپدیت جدید rocket league فردا میاد اگه تونستین بزارینش اگه نه لطفا اپدیت اخرش (بتموبیل و ... ) رو بذارین
مرسی S0 (22) 113
پاسخ
(04-25-2016, 07:37 PM)Peyman0007 نوشته است: اپدیت جدید rocket league فردا میاد اگه تونستین بزارینش اگه نه لطفا اپدیت اخرش (بتموبیل و ... ) رو بذارین
مرسی S0 (22) 113
سلام
اگر کرک شد حتما قرا میدیم.
این آخرین نسخه ای هست که به صورت کرک شده برای بازی منتشر شده.
لینک
[تصویر:  bazb_thevideogamegallery_29143_1200x1697.jpg]
پاسخ
سلام،من اخرین کرک منتشر شده واسه ی GTA V رو می خواستم گروه کرک کننده هم فرق نمی کنه 3DM یا RLD فقط بازی اجرا بشه،چون بازی ورژنش 1.0.678.1، کرک RLD روش جواب نداد کرک 3DM هم ورژن ۵ امتحان کردم اونم نشد چون این دو کرک براساس نسخه 1.0.350.1 ساخته شدند،اگه میشه اخرین کرک بازی یا آخرین اپدیت کرک شده بازی لینکش رو بذارید S0 (24) S0 (24)
[تصویر:  mszj_gtapix-wallpaper-1920x1080.jpg]
پاسخ
Rocket League NBA Flag Pack-SKIDROW
[تصویر:  t75r_header.jpg]
Size: 2.40 GB
Genre: Action, Indie, Racing, Sports
Developer: Psyonix
http://nitroflare.com/view/4F112E0DDB72A...lnbafp.iso
http://www.irarchive.com/vip/ul/el47i3ox/sr-rlnbafp.iso
http://uploadrocket.net/92691kl60rqd/sr-...p.iso.html
http://www.filefactory.com/file/4d6iev4s...lnbafp.iso
http://alfafile.net/file/NEpF/sr-rlnbafp.iso

کد:
RELEASE NOTES                                                      ▀▄
▄▄▀                                                                       ▐██▄
███ Take your game of Rocket League Hoops to the next level with these      ███
███ official NBA Team Flags! Download now for immediate access to all 30    ███
███ teams!                                                                  ███
███ Features:                                                               ███
███                                                                         ███
███ NBA Flag Pack" DLC                                                      ███
███                                                                         ███
███ 30 NBA team flags DLC                                                   ███
███                                                                         ███
███ NBA Logo flag                                                           ███
███                                                                         ███
███ "Hoops" playlist is now available in Casual playlists, Private Matches  ███
███ and Exhibition.                                                         ███
███                                                                         ███
███ New "Cosmic" Arena has been added to the "Rocket Labs" playlist         ███
███                                                                         ███
███                                                                         ███
███ Note: This is made standalone, updated to latest build and feature      ███
███ every DLC package to date!
[تصویر:  Wolves_ofThe_North.jpg]
پاسخ


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